

G_hCvarSurvivorLimit = FindConVar("survivor_limit") HookEvent("triggered_car_alarm", Event_AlarmCar) HookEvent("create_panic_event", Event_Panic) HookEvent("player_now_it", Event_PlayerBoomed) HookEvent("player_shoved", Event_PlayerShoved) HookEvent("weapon_fire", Event_WeaponFire) HookEvent("lunge_pounce", Event_LungePounce) HookEvent("ability_use", Event_AbilityUse) HookEvent("player_spawn", Event_PlayerSpawn) HookEvent("player_death", Event_PlayerDeath) HookEvent("player_hurt", Event_PlayerHurt) HookEvent("round_start", Event_RoundStart) New bool: g_bShotCounted // Victim - Attacker, used by playerhurt and weaponfired New g_iShotsDealt // Victim - Attacker, count # of shots (not pellets) New Handle: g_hBoomerKillTimer = INVALID_HANDLE New Handle: g_hBoomerShoveTimer = INVALID_HANDLE New g_iBoomerShover // Client who shoved the boomer

New g_iBoomerKiller // Client who shot the boomer New g_iBoomerClient // Last player to be boomer (or current boomer) New Handle: g_hCvarSurvivorLimit = INVALID_HANDLE shut down the boomer, this is just a guess value.ĭescription = "Display Skeets/Etc to Chat to clients", #define BOOMER_STAGGER_TIME 4.0 // Amount of time after a boomer has been meleed that we consider the meleer the person who #define IsInfected(%0) (GetClientTeam(%0) = TEAM_INFECTED) #define IsSurvivor(%0) (GetClientTeam(%0) = TEAM_SURVIVOR) Continued abuse of our services will cause your IP address to be blocked indefinitely.#define IsSpectator(%0) (GetClientTeam(%0) = TEAM_SPECTATOR)

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